After my long winded talk on grinding, I agree with Tod, once I have the tool in the shape I want, most of the time, it's a few swipes on the strop and back to work. All the tedius grinding and honing takes place on a new tool, or a new to me tool that needs work. Repeated stropping will eventually round over the edge, making it too blunt to cut correctly, then it's back to the stone to reestablish the correct bevel.
All new plane and spoke shave irons require flattening, or at least removal of course texture from factory surface. It doesn't matter how polished the bevel side is if the flat side is rough, you'll get a rough cut. This isn't that important if you're going to later sand the same surface anyway, but if the plane or gouge or whatever is creating the finished surface, it's real important. Many chisels and gouges have too abrupt bevel angle to my liking, so I regrind.
All that I've said is in context of the type of work I do. I've not done much decoy making, I've made one so far, which is the focus of most of the guys here. I spend most of my time building guns or furniture, so I'm after a different result. There's no real flat surface on a decoy except the bottom, while a rifle stock has many straight lines, and parts of geometric shapes like cones and cylinders. That first decoy at one point was starting to look very boatlike, my habit for hard lines from stock shaping didn't work for a duck, I had to change my thinking to get it right. My instructor, Bill Antilla, was very helpfull with this.